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Research tree

Every research project, its point cost, prerequisites and unlocks. Values shown are starting values. Quality, material, skills and conditions can change them during play.

13 entries. Use the site search to find an entry by name.

Research

Masonry

Stone walls and stone tiles.

Research points
250
Prerequisites
None

Cuisine

Fine meals and travel rations.

Research points
300
Prerequisites
None

Herbalism

Grow healroot and craft medkits.

Research points
350
Prerequisites
None

Complex furniture

Double beds, end tables and dressers (comfier bedrooms), and vents to share a room's heating or cooling with the next one.

Research points
300
Prerequisites
None

Smithing

Spears, spike traps, simple helmets and plate armor.

Research points
400
Prerequisites
Masonry

Electricity

Wood-fired generators, power conduits, batteries, electric lamps, heaters and sun lamps (grow crops indoors).

Research points
600
Prerequisites
Smithing

Renewable energy

Solar panels and wind turbines: free power from sun and wind.

Research points
700
Prerequisites
Electricity

Electrical appliances

Electric stoves and research benches that work 50% faster.

Research points
800
Prerequisites
Electricity

Air conditioning

Coolers: chill a room in summer, or make a freezer so food keeps.

Research points
700
Prerequisites
Electricity

Hydroponics

Hydroponic basins: powered cells that grow any crop at 300% fertility, day and night, on any ground.

Research points
700
Prerequisites
Electricity

Mechanics

Electric auto-turrets.

Research points
700
Prerequisites
Electricity

Gunsmithing

Pipe rifles and flak vests.

Research points
650
Prerequisites
Smithing

Advanced arms

Repeater rifles.

Research points
1100
Prerequisites
Gunsmithing, Mechanics